Bump for this topic, this is awesome idea
Sorry, can't actually help, or maybe:
You need to learn how they doing this mod on original PC III: here (russian site too)
But you may find another ports in gtagarage mod database. (there are a lot of them actually)
About my experience with android III... try to use most low-poly object, if poly will to hight - game will show VERY hight graphics glitches and other bad bugs, or simply will crash, that's all what i can say for now, maybe it will help. Plus there is no any big differences with PC .dff and Android version, really. what happen if polys on model are too hight
also, here is forum topic for gta iii mobile
For now, as i know - for gta iii mobile we can port only three-quarter of Vice City, no more space, here limit.
Сообщение отредактировал SILENT_Pavel: 11 September 2012 - 02:47